Time: 8 weeks
Tool: Photoshop, Maya, Substance Painter, Unreal Engine
Inspired by ancient Chinese temples, and my childhood memories, I want to build an Eastern ancient world where it is fictional, crowded, dark, and mysterious. You are a monk who lives here where many unknown adventures are waiting for you....
From having this idea, doing research, gathering references, sketching initial thoughts, making the concept art, to drawing the buildings, modeling them, texturing, rendering, and finally dressing them into Unreal Engine, experimenting with the lighting in Engine, I am learning as I go, as a personal project, I would love to continue more with Character Design, Level Design, and blueprint. Keep tuned....