Time: 3 weeks
Team: 9 people
Tools: Unity, Photoshop, Illustrator, Perforce, Jira, Miro
In this game project, I worked as a generalist who stepped into many aspects:
Game Designer - Mechanics/System design
Game Artist - Logo, decoration, background design
Game Programmer - Pickup/Throw system, Health system
Game Link: https://futuregames.itch.io/fg23gp1north-team02
Music Link: https://onepatterntron.bandcamp.com/album/bloom-doom