Knife in Time
Cover

Cover

Trailer

Game Play

UI concepts 1

UI concepts 1

UI concepts 2

UI concepts 2

Time: 7 weeks
Team: 12 people
Tools: Unreal Engine 5, Photoshop, Illustrator, Figma, P4V, Jira, Miro

I worked as a UI and UI Artist. I specifically wanted to make immersive UI in this game and after several tryout I chose this yellow/black comic style which we think fits the best.
It's a wholesome comforting game with a little bit of a challenge. The core function of this game is to Slice through time to seek out potential solutions to the puzzles to help you traverse through the ruins in the present.
Game Link: https://futuregames.itch.io/knife-in-time